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Foundation · Kindergarten

Level B: Simple machines

Kindergarten builders explore pulleys, wind blades and levers, and meet early science, the SDGs and careers.

Workbook cover, Level BSmart Machines Kit

Level B at a glance

Grade
Kindergarten · Foundation
Technology
Simple machines
Tools
Pre-code, simple machines
Kit
Smart Machines Kit, one per group of four
Projects
15 projects and a Capstone
Weekly time
One 45 or 90 minute session
Pre and post challenge
Build a Moving Toy
Sustainability theme
10 of the 17 SDGs across the level, such as Life on Land, Sustainable Cities and Communities, and Climate Action
Level B book demo
Book demo

See Level B in action

A short walk through the Level B workbook and the Smart Machines Kit, from the SKOOL21 channel.

More videos on the SKOOL21 channel →
What students build

Projects from the Smart Machines Kit

Built with the Smart Machines Kit
Built with the Smart Machines Kit
Built with the Smart Machines Kit
Built with the Smart Machines Kit
By the end of this level

Students can

  • Build with pulleys, wind blades and levers
  • Describe how a simple machine changes a push or a pull
  • Talk about people who solve problems in their community

Summarised from the SKOOL21 Level Exit Outcomes.

Design process

How they work

  1. Plan
  2. Do
  3. Improve
  4. Review
Sample projects
Three sample projects from Level B

Fifteen projects and a Capstone. Ask for the level sheet for the full project list.

Full exit outcomes for Level B

Engineering & Design

  • Build a simple machine (e.g., a pulley or basic mechanism) from the Smart Machine Kit that performs a specified real-world-inspired function.
  • Build a device that moves independently across a surface when pushed, and describe how it works (the "Build a Moving Toy" pre/post challenge).
  • Test whether a built object performs its intended action, adjusting the build with teacher or peer guidance.
  • Collaborate in a small group to build and test a solution to a simple, real-world-framed scenario, ahead of formally assigned team roles (which begin at Level 1).

Science

  • Explore and describe basic forces and motion (push, pull, roll) through a moving-machine build (NGSS K-2-ETS1 / Physical Science — Forces & Energy).
  • Describe a simple human impact on the local environment (e.g., keeping a park clean) in connection with a build (NGSS Earth & Human Activity).
  • Make simple first-hand observations across biology, chemistry, physics, and earth/space topics through guided investigation (Cambridge Science Stage 1 — Thinking & Working Scientifically, the leading strand).
  • Apply the Engineering Design Process at a K-2 level to a simple, real-world-framed problem (NGSS K-2-ETS1).

Mathematics

  • Count and compare quantities of pieces used in a build (Cambridge Primary Number; Common Core Counting & Cardinality).
  • Identify and describe simple 2D/3D shapes in kit components (Cambridge Primary Geometry; Common Core Kindergarten Geometry).
  • Collect and represent simple classroom data, such as tallying how many builds moved successfully (Cambridge Primary Statistics; Common Core Measurement & Data).
  • Use early operations/algebraic thinking, such as combining pieces to reach a target count (Common Core Operations & Algebraic Thinking).

Computing & Coding

  • Sequence and assemble mechanical components (pulleys, levers) in a specified order to achieve a moving function — an early, non-digital precursor to procedural thinking.
Social skills

Collaborate in an informal, teacher-guided small group to build, test, and share a solution — the first step toward the formal team roles introduced at Level 1.

STEM career literacy

Not yet introduced — SKOOL21 begins explicitly naming real STEM careers from Level 1 on.

Sustainability literacy

Identify the Sustainable Development Goal connected to their build — spanning 10 of 17 SDGs across the level, e.g. Life on Land, Sustainable Cities & Communities, Climate Action.

From the SKOOL21 Level Exit Outcomes. Standards named are NGSS, Common Core and Cambridge strands.

Sample lesson

Project 1: Build a Habitat

The first project of the level, as it appears in the guidebook. The full workbook is in the reader below where published.

Children circle the pictures that show a habitat, trace what theirs will need (a tree, grass and a pond), then build a model of it with the kit.

Standards cited
NGSS K-LS1-1; Cambridge Science 1Bp.02, 1Bp.03; Common Core K.CC.A.1, K.CC.A.3; Cambridge Mathematics 1Nc.01
Build a Habitat, sample lesson page 1
1. Objectives and standards
Build a Habitat, sample lesson page 2
2. The project begins
Build a Habitat, sample lesson page 3
3. Planning the build
Build a Habitat, sample lesson page 4
4. Building
Curriculum alignment

Standards cited in Level B, project by project

One row per project, quoted as the guidebook cites them. An empty cell means no citation for that project.

NGSS sub-domains
  • PS2
  • PS3
  • LS1
  • ESS2
  • ESS3
  • ETS1
Distinct NGSS sub-domains touched (of 12): 6Projects with ≥ 1 NGSS code (of 16, incl. capstone): 15 / 16
Cambridge Science sub-strands
  • TWSp
  • TWSc
  • Bp
  • Cc
  • Pf
  • ESp
  • ESs
  • SIC
Distinct Stage-coded sub-strands touched (of 17): 8Projects with ≥ 1 Cambridge Science code (of 16, incl. capstone): 15 / 16
Cambridge Maths sub-strands
  • Nc
  • Ni
  • Gg
  • Ss
Distinct Stage-coded sub-strands touched (of 13): 4Projects with ≥ 1 Cambridge Math code (of 16, incl. capstone): 15 / 16
ProjectSDGNGSSCambridge ScienceCambridge MathsCommon Core MathsISTE
1 Build a HabitatLife on LandK-LS1-11Bp.021Bp.031Nc.011Ni.02K.CC.A.1K.CC.A.31.3.d.1.4.c.1.7.c.
2 Build a BoatSustainable Cities and CommunitiesK-ESS3-21Pf.031TWSp.021Nc.011Gg.02K.CC.B.5K.CC.C.71.3.d.1.4.c.1.7.c.
3 Build a PlaygroundGood Health and Well BeingK-PS3-21ESs.021TWSp.011Gg.011Gg.02K.G.B.4K.G.B.51.3.d.1.4.c.1.7.c.
4 Build a TruckLife on LandK-ESS3-31SIC.041TWSc.031Ss.031Nc.03K.MD.A.1K.CC.A.31.3.d.1.4.c.1.7.c.
5 Build a Farm ToolZero HungerK-ESS3-1K-2-ETS1-11Bp.021TWSc.021Gg.04K.MD.A.11.3.d.1.4.c.1.7.c.
6 Build a Wind MeterClimate ActionK-ESS2-11SIC.031Nc.011Gg.02K.CC.A.1K.MD.A.11.3.d.1.4.c.1.7.c.
7 Build a Spin DryerResponsible Consumption and ProductionK-PS2-11Pf.011Pf.021Gg.05K.G.A.21.3.d.1.4.c.1.7.c.
8 Build a Box MoverIndustry, Innovation and InfrastructureK-PS2-11Pf.011Pf.021Gg.041Ni.01K.MD.A.1K.MD.A.21.3.d.1.4.c.1.7.c.
9 Build a SailboatLife Below WaterK-PS2-21Pf.011Pf.021Nc.011Ss.03K.MD.A.21.3.d.1.4.c.1.7.c.
10 Build a BicycleClimate ActionK-PS3-11ESp.021ESs.011Nc.011Ss.03K.MD.A.21.3.d.1.4.c.1.7.c.
11 Build a MachineSustainable Cities and CommunitiesK-2-ETS1-21Cc.011TWSc.021Ni.021Ni.05K.OA.A.31.3.d.1.4.c.1.7.c.
12 Build a WellClean Water and SanitationK-2-ETS1-31TWSc.051Ni.021Ni.05K.OA.A.31.3.d.1.4.c.1.7.c.
13 Build a Robot—————1.3.d.1.4.c.1.7.c.
14 Build a Spinning ToyQuality EducationK-PS2-1K-2-ETS1-11TWSp.021Gg.05K.G.A.21.3.d.1.4.c.1.7.c.
15 Build a CatapultIndustry, Innovation and InfrastructureK-PS2-21Pf.021Ni.03K.OA.A.21.3.d.1.4.c.1.7.c.
Capstone Build the FutureIndustry, Innovation and InfrastructureK-2-ETS1-21TWSp.021Ni.03K.OA.A.21.3.d.1.4.c.1.7.c.

Source: SKOOL21 Level A to 12 curriculum crosswalk (2026), compiled from the teacher guides and student books. Where the two differ, the student book prevails.

Look inside

Read Level B online

The full workbook, and the teacher guide where published, in a page-turning reader.

Read online

STEM Innovator’s Workbook, Level B

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Read online

Teacher Guide, Level B

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Inside the level

What you order

ItemTitleISBN or SKU
Student workbookSTEM Innovator’s Workbook, Level B978-981-17521-3-1
Teacher guidebookGuidebook, Level B978-981-17736-4-8
Learning kitSmart Machines KitSTEMSIHKitKG1

Assessment built in

Four checkpoints a year use a seven-criterion rubric, and every other project gets a 30 second workbook check.

How assessment works →

Standards mapped

The guidebook maps each project to NGSS, Cambridge and Common Core standards where they apply.

See the table for this level →